Raids

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AGS

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I think all of the raids should be shortened. Personally I think they all should just be the main boss. A lot of people have done these raids countless amounts of times. I think having just the boss for these and then eventually having a custom raid for the server that could include things other than the boss would be amazing. If that's not a possibility at the very least the puzzles should go. One of the puzzles is missing from TOA, but it wouldn't be so bad if I could just go straight to the bosses. If even that isn't the direction you guys want to take it, then if we do have to do full raids I would highly suggest making the drop rates extremely high, I would say a guaranteed purple for hard mode, or 450s for TOA.
 
Funny that you just posted this, because I’ve actually just finished a full overhaul of the ToA raid when it comes to unique drops.

At the moment, purple drops and uniques have been boosted by 25%, and the standard cap limit to roll a unique has been increased from 55% to 70%, which is already a very significant buff.

When it comes to raids, we still want them to feel like proper, complete raids, while adding quality-of-life improvements where it makes sense. Right now, I’m also working on a ToA Orb that will allow players to skip all rooms and teleport straight into the Warden fight, so improving raids definitely has my full attention.

Everything I’ve worked on will be tested on our beta server first before it goes live, so please bear with us a little longer while we make sure everything is working as intended.

I really appreciate the feedback, so please keep it coming. The community plays a huge role in helping shape the future of Zynix.
 
That's awesome! I'm excited to see what you've been working on!
 
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